List of all Status, Talent, and Division Skill Effects

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Re: The Complete List of Status Effects

Postby Mei » Wed Jul 07, 2010 8:02 am

Rock Bramble Coffin deals 50% reactive force dam ~^^~ and one more thing, if you deal critical dam, you are only minus 1/2 of the real dam (the dam added by critical effect is ignored ^^) however, after Gedo cast Rock Armor and if he still has the effect of Rock Bramble Coffin, even though the dam of urs will be minus 50%, you will still take full reactive force, which means ur dam dealt = reactive force dam ~^^~

Byakko's Endure skill also reduces ur dam by 50% :D

Sukuri (not Sukiri ^^) has the same skill as us: Evasion :D Wind Tengu has Wind Armor that has Flexible effect but higher than normal

Shira (2nd opponent is Chunin exam part 3) also has a skill named Bug Shield which also acts as Rigid. And he can also causes *** ailment called Parasite, which reduces ur CP every turn :D (i don't remember the amount T.T)

you forgot the Regen effect from Embrace Of Golem ~^^~ Heal 5% of maximum HP every turn for 3 turn and clear all status ailments :D

Ginkotsu has a skill called Hunting Mode that strengths itself by 40% :D also it has a skill called Illusion Eyes which causes Restrict for only 1 turn

Senryo has a skill called Toad Destroyer that causes Stun for 2 turns, Takeshi has Conductive Body with Concentration effect for 5 turns

Orochi has a skill called Snake Bites that causes Fear to all others and reduce 50% of ur dam. The guy with the strange eye has a skill called Crystal skill which acts like both Reactive Force and Rigid.
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Re: The Complete List of Status Effects

Postby Runehawk » Thu Jul 08, 2010 7:01 am

Mei wrote:Rock Bramble Coffin deals 50% reactive force dam ~^^~ and one more thing, if you deal critical dam, you are only minus 1/2 of the real dam (the dam added by critical effect is ignored ^^) however, after Gedo cast Rock Armor and if he still has the effect of Rock Bramble Coffin, even though the dam of urs will be minus 50%, you will still take full reactive force, which means ur dam dealt = reactive force dam ~^^~

Byakko's Endure skill also reduces ur dam by 50% :D

Sukuri (not Sukiri ^^) has the same skill as us: Evasion :D Wind Tengu has Wind Armor that has Flexible effect but higher than normal

Shira (2nd opponent is Chunin exam part 3) also has a skill named Bug Shield which also acts as Rigid. And he can also causes *** ailment called Parasite, which reduces ur CP every turn :D (i don't remember the amount T.T)

you forgot the Regen effect from Embrace Of Golem ~^^~ Heal 5% of maximum HP every turn for 3 turn and clear all status ailments :D

Ginkotsu has a skill called Hunting Mode that strengths itself by 40% :D also it has a skill called Illusion Eyes which causes Restrict for only 1 turn

Senryo has a skill called Toad Destroyer that causes Stun for 2 turns, Takeshi has Conductive Body with Concentration effect for 5 turns

Orochi has a skill called Snake Bites that causes Fear to all others and reduce 50% of ur dam. The guy with the strange eye has a skill called Crystal skill which acts like both Reactive Force and Rigid.


Thanks again, you've helped me alot in the creation of this. I'll be sure to give you credit at the bottom of the guide~ :D
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Re: The Complete List of Status Effects

Postby blitz blizzard » Thu Jul 08, 2010 4:52 pm

Runehawk wrote:


Serene Mind

When Serene Mind is cast, the target will reflect any damage from
attacks back to the attacker for two turns, and any attacks done to
the target will cause the attacker to lose a percentage (8%) of CP.

*The only way to cast Serene Mind is to use the secret Jutsu, Serene
Mind
itself, which was obtainable for exchanging at least 3 out of 5
Tensai Jounin badges.

~


serene mind has no effect to lose 8% cp ...it is only available in lvl 30 token skill of flash lightning bundle
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Re: The Complete List of Status Effects

Postby blitz blizzard » Thu Jul 08, 2010 4:53 pm

and its called "CONDUCTION"
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Re: The Complete List of Status Effects

Postby hyperkillabee » Thu Jul 08, 2010 7:37 pm

Emblem user here

WindFireWater

And Fire, earth, water

Levels 43 and 45
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Re: The Complete List of Status Effects

Postby Aidz.Wafu » Thu Jul 08, 2010 8:01 pm

Where's Byakko's Howl that causes Fear, I think weaken is different from fear.

Fear = target will skip his turn.

Weaken = definition of your Fear.
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Re: The Complete List of Status Effects

Postby Aidz.Wafu » Thu Jul 08, 2010 8:05 pm

Runehawk wrote:
cizz02 wrote:fear has two definitions right?

the one player's fear which reduces certain %of damage by the enemy,(the one written on this guide)

and the enemies fear which somehow similar to stunning your character for no. of terms
an example is the attack of Kojima (from chunin exams) and byakko's Howl


Yes I suppose your right. This guide was made to cover all the effects your player can actually cast himself (herself), so Kojima's Fear From Dark Hell,which stuns for multiple turns, is out of the question.

But thanks for pointing that out~


Haven't read this, seems like my question was answered. :lol:
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Re: The Complete List of Status Effects

Postby fatkhurxxx » Thu Jul 08, 2010 8:08 pm

add meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee :o :o :o :o :o :o :o :o :o
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Re: The Complete List of Status Effects

Postby Mei » Thu Jul 08, 2010 8:22 pm

@some guys above: this is not a place for recruiting, go to other thread please.
@one guy was right, Serene Mind does not have any effect on user's CP ~^^~
@Fear has 2 different level, the first level is to reduce ur damage done (stated by the word Weaken in the blanket) and the second level is to completely stop u from dealing damage (Stun) Spirit Touch and Snake Bites are example for the first level, while strong monsters such as Byakko and Kojima can get to the second level :D
@runehawk: you messed up something in the guide ~^^~ please check them carefully :D
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Re: The Complete List of Status Effects

Postby Aidz.Wafu » Thu Jul 08, 2010 8:32 pm

Mei wrote:@Fear has 2 different level, the first level is to reduce ur damage done (stated by the word Weaken in the blanket) and the second level is to completely stop u from dealing damage (Stun) Spirit Touch and Snake Bites are example for the first level, while strong monsters such as Byakko and Kojima can get to the second level :D


So the first level would be Weaken and the second level is Fear. :?:

If that's the case they should not have the same definition coz they have a different effect. ;)
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