New Clan System Voting.

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Are you happy with this new Clan System?

Yes, I am happy with the new Clan System!
301
65%
No, I am happy with the old Clan System!
143
31%
No, I am not happy with old and new Clan System! Different Clan System is necessary!
22
5%
 
Total votes : 466

Re: New Clan System Voting.

Postby Danielos » Sat Sep 27, 2014 3:54 pm

Dude, that's what i think. It's my own opinion, but if you all think for an easy game , then do as you wish, but i don't get the 'fun' point there...+ being pro does not mean someone who has clan rewards -.- , it depends in your own abilities. U can have clan rewards but still u can be a noob ;) . Maybe u think having clan rewards every seasons making easy reputations without moving ur *** to attack on FD like real Clan Users fights it's gotta be fun , u're wrong ... soon you all will realize that this is not fun at all , NS will be worthless, Clan Rewards will become like Shop things.But as i said , Do what you fcking wish . My Opinion is that the new Clan System S U C K S !

Best Regards
Daniel ;)
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Re: New Clan System Voting.

Postby UchihaTakashi813 » Sat Sep 27, 2014 4:34 pm

Thank you daniel for your opinion but I was simply giving my arguement against the old system. the least you could have done was provide a counter argument that was logical and had reasoning behind it. Yes I get emotional with my posts but thats because I have seen the negative effects of only one clan getting jutsu and weapon and back item. It turned at least a few people into jerks because their clan was in the top ten of 20 active clans. And Im sorry that my posts make you think I'm some socialist lazy gamer. I contribute to my clans success and they understand that I have other obligations outside of the game. I am on all day on FD and I make every wave. I do what I can. And that is enough for my clan. By the way. Most of our members are what I call Semi- payers cause they only occasionally have the money to spare on this game. We work hard and play hard and earn our keep and we have earned the rep needed for rewards and are driven to try for top ten. how do you explain that? Its cause we dont need rewards to motivate us. We set a goal and we set out to accomplish it. If its 2 million rep and we reach it early we decide on a new goal, typically rank oriented. Me and the clan that I belong to are all motivated by this new reward system. and a lot of other clans are as well. does it need to be made harder to get jutsu rewards, sure. But In my opinion Old system S.U.C.K.S and needs to be avoided like the plague, at all costs. Cause countless games have run "Guild" battles like the old system in NS and they barely lasted a year or two. NS has coasted and stayed on life support cause people love Naruto which this game is based off of. But this new system has gotten more people excited to log on and see the changes in ranking with all the new clans fighting in this "event" as you call it. While I agree rewards need to be restricted somehow I firmly believe, and nothing will change my mind on this, That the old system is not what we need to be going to.

Thanks,
Uchiha Takashi
5 year Ninja Saga Player
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Re: New Clan System Voting.

Postby kuknu_js » Sat Sep 27, 2014 5:31 pm

i Think we are going nowhere this way...
My suggestions are next:
1- Keep same new clan system, Rep. points need for rewards change to:
3.000.000 - Jutsu
2.000.000 - Weapon
1.500.000 - Back Item
1.000.000 - x10% prestige or TP
500.000 - Stamina Roll or TP
250.000 - Stamina Roll
2.000 = Stamina Roll

If no, then change the Rep. 10 rep > 6 rep gained in quick mode, 20 rep > 10 rep gained in manual mode ( if target is high rank that your clan) 6 rep > 3 rep gained in quick mode ( in target down rank your clan ).

At least i think change should be more rep for prices maybe Actual Rep. points requiere x25% , e.g: 2m > 2,5m.

2- Top 3 and Top 10 rewards need change NOW!, I understand the guys said never got CR or etc. But is no fair all get the same thing as top 3 and top 10 those who spend lots of tokens, they deserved clothes with effect, more tokens, select their bagdes, or other new stuff that don't make so much un-balance. E.g:
1- 5% damage & 5% critical
2- Jutsu cp consumation 20% or 15% reduce
3- Extra 10% stun resist & damage reduce 10% or 5%
4- 5% purify chance & 10% Cp extra by charge
5- 15% chance to resist chaos/sleep/burn status
6- 5% extra dogde & +1 agility
7- Ignore target's dogde chance 10% - 6%
8- Max hp & cp increse 3% - 5%
9- 5% - 10% use jutsu without cp consumation
10- Recover 1% hp & cp at start of every turn
11- When target's attack 10% chance to take 5% hp or 10% his cp
12- 10% Chance to convert damage into HP posibility
Etc. Just example.

3- Keep same new clan system ( with up of rep. points need) make maxed clans get rewards up 15. If rep requiered UP, make Clan shop for those who can't get into top 15 with REAL or at least weapons / back items that really works, not a fake and useless item without its real effect and put more items items into clan shop maybe refresh each 2 weeks.

If i got other suggestions i post
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Re: New Clan System Voting.

Postby Sparda Chin » Sat Sep 27, 2014 5:49 pm

I support the new clan war system because it is fair for everyone ^_^
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Re: New Clan System Voting.

Postby dannytranvan » Sat Sep 27, 2014 6:17 pm

Sparda Chin wrote:I support the new clan war system because it is fair for everyone ^_^


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Fair for everyone, you say? 8-)
Is a good thing Clan Master doesn't kick me, since we are good friends.
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Re: New Clan System Voting.

Postby saya33 » Sun Sep 28, 2014 8:34 am

should return to the old system of clan wars because with this new system all easy win
to the point that several clans have rewards
kinjutsu, weapon and back Item
does not make sense to continue buying tokens and play ninja saga with this new system of clan wars ^^
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Re: New Clan System Voting.

Postby UchihaTakashi813 » Sun Sep 28, 2014 11:51 am

Again lets look at compromises over one or the other. If your gonna force a one or the other scenario then it will kill this game. If the new system totally stays it seems like half the payers will quit. if the old system comes back a majority of the player base that love the fact that they have a chance to compete with the old clans will quit. This game needs both halves to continue on. But going back to the old system wont do it. Sure it will keep the devs fed and happy, but then they start looking at a drop in game popularity. which means they'll cut their losses and and start working on a different game. if the new system stays in entirely, the devs lose money which has the same effect. There has to be a compromise. I honestly see that now, but all you old clan supporters dont seem willing to compromise. So I want to see what you guys come up with for a "New" system that will make everyone happy. I want to see that. Do I think Senjutsu for first place is a good idea, no. But that is just my opinion. But do I think something needs to be done for the first place clan? yeah. Something needs to make the clan war worth fighting over. but instead of fighting over the old or new system lets try and find a compromise that we both can live with.
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Re: New Clan System Voting.

Postby noshen » Sun Sep 28, 2014 1:02 pm

hi guys

i think that the reputation needed to get prizes should depends on how many days the seasons lasts
... we need to fix a stable algorythm that enstablish it

for example:
who reach certain values obtain the prizes:

champion-- 100% * F(n) --obtain skill
1st runner-- 85%* F(n)-- obtain weap
2nd runner --60% * F(n) obtain b.item

F(n) it's a constant=> F(n)= R(d) * N
R(d) is an average of daily reputation gained by top 5 clan in the whole season

R(g)= R(final,after_fd)/N ///in that case i think the matter consist on the value that should be given to R(d)

---conclusion--

doing something like this we can protect the "elite" status of the skill, but i think the champion should win something else more than the others clan, like alot of prestige point (cause probably alot of ppls need them), in order to keep alive the competition between top clans

this is my idea, sorry for my english :) i hope someone will notice this
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Re: New Clan System Voting.

Postby LegendaryAleKira » Sun Sep 28, 2014 6:06 pm

I, as one of the oldest players, am all but not happy. Not about this clan system of course, but about people fighting each other over this clan system. It is true that the game has been unbalanced, on one hand, by this reward system : because old players gave so much effort in gaining rewards and now it is so easy to get them. But on the other hand, also other little clans deserve rewards, since we all know the good effort is not just token burning on last hours.
What I believe is that Ninja Saga should give both kind of players some rewards. So actually both kind of players can benefit of this system.
What makes old players mad is that there is no difference between rank 1-10, and rank 11-xx. Just imagine what would happen on football. All players receiving the World Cup, but the top 10 gets also a medal. Why would I care about a medal when I have World Cup? Why would I even waste my effort playing a match when I can just sit down and enjoy my World Cup coming at the end of the month?

At this point, what Ninja Saga should do is to add some rewards to top 10, so that little clans who reach 2 million reputation will be happy cos they can keep jutsu, and top 10 clans will be happy cos they can get different rewards.
Possible rewards that might be included are : suit with exclusive logo (it is pathetic how all clans all have same logos lol), reputation points (even this might lead to save token burning converting points into stamina rolls. Maybe Reputation tickets, worth 15k reputation points and can be used only to buy weapons/back items at clan shop); new senjutsus, of their exclusive type, even though we don't have a bright idea of what Senjutsus is.
I'm just giving examples, developers will choose on their own.

The truth is that both players will never be happy, unless a new system comes out.
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Re: New Clan System Voting.

Postby UchihaTakashi813 » Sun Sep 28, 2014 7:50 pm

LegendaryAleKira wrote:I, as one of the oldest players, am all but not happy. Not about this clan system of course, but about people fighting each other over this clan system. It is true that the game has been unbalanced, on one hand, by this reward system : because old players gave so much effort in gaining rewards and now it is so easy to get them. But on the other hand, also other little clans deserve rewards, since we all know the good effort is not just token burning on last hours.
What I believe is that Ninja Saga should give both kind of players some rewards. So actually both kind of players can benefit of this system.
What makes old players mad is that there is no difference between rank 1-10, and rank 11-xx. Just imagine what would happen on football. All players receiving the World Cup, but the top 10 gets also a medal. Why would I care about a medal when I have World Cup? Why would I even waste my effort playing a match when I can just sit down and enjoy my World Cup coming at the end of the month?

At this point, what Ninja Saga should do is to add some rewards to top 10, so that little clans who reach 2 million reputation will be happy cos they can keep jutsu, and top 10 clans will be happy cos they can get different rewards.
Possible rewards that might be included are : suit with exclusive logo (it is pathetic how all clans all have same logos lol), reputation points (even this might lead to save token burning converting points into stamina rolls. Maybe Reputation tickets, worth 15k reputation points and can be used only to buy weapons/back items at clan shop); new senjutsus, of their exclusive type, even though we don't have a bright idea of what Senjutsus is.
I'm just giving examples, developers will choose on their own.

The truth is that both players will never be happy, unless a new system comes out.


^ This. Thank you Sir/ or Ma'am for this post. ITs a great idea. if we have more idea of what senjutsus are and their power levels i may be willing to say let the top clan have a exclusive senjutsu. but the issue is we only have one. and that one cost 600 sp and has a 6 turn cooldown and restores 25% hp and cp. if thats the basic power level then it will be old system all over again. but taking away the reputation jutsus and items will only hurt the player base now. So lets find ways to make top ten special again without re-oppressing the poor, but hard working ninja.
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