paper, rock, scissor system on PvP

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paper, rock, scissor system on PvP

Postby icatmaru » Tue Mar 27, 2012 8:00 am

lets talk to dev to make this! it would be fun applying the paper, rock, scissor on pvp for playe who have same agility. at least for the first turn or every turn was better i think :mrgreen: :mrgreen:
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Re: paper, rock, scissor system on PvP

Postby Invinsanity » Mon Apr 09, 2012 5:54 pm

players with same agility? the first one who gets a turn is determined by who would have the most hp and cp, as in representing weight.
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Re: paper, rock, scissor system on PvP

Postby Geminisity » Wed Apr 18, 2012 12:46 pm

Invinsanity wrote:players with same agility? the first one who gets a turn is determined by who would have the most hp and cp, as in representing weight.


Really? ...so, what if 2 pure element ninjas (of the same element and level)? Not assuming any bonuses to stats from equipments, they would have the exact same stats. What is the determining factor then?
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Re: paper, rock, scissor system on PvP

Postby Hardank » Wed Apr 18, 2012 2:12 pm

Invinsanity wrote:players with same agility? the first one who gets a turn is determined by who would have the most hp and cp, as in representing weight.


You're wrong I have done an experiment and I have a theory, if two users the same level with the same agility in PvP who will arrive first? Obviously the more XP you have ever come *** in PvP to a user who has the same amount of XP you because that would cause the PvP going crazy and would have to refresh the game because there can be a draw.

So if it happens it would be nice to be implemented the system of rock, paper and scissors which I support +1
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Re: paper, rock, scissor system on PvP

Postby Rey Silver Dragon » Fri Apr 20, 2012 7:35 am

+1
Spoiler: show
or both do kamehameha :lol: the fastest mouse clicker will got first turn + damaging the opponent xD


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H E N S H I N !!
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Re: paper, rock, scissor system on PvP

Postby Uchiha_Mewtwo » Wed May 30, 2012 12:20 am

+1
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Re: paper, rock, scissor system on PvP

Postby Wangers » Fri Jun 01, 2012 9:10 am

This is actually a good idea!
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Re: paper, rock, scissor system on PvP

Postby Shuno_Makura » Fri Jun 01, 2012 4:07 pm

This is the exact same system of determining who goes first in Yu-gi-oh!. :geek:

+1, but they already have a system of determining who goes first. It's by combination of elements. Someone posted that here and I tested it out a bit ago and it worked. I can't remember how it goes, but it works. It was either Fortune or some Zeph(something) that posted it. I tested it out on my other emblem accounts.
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